Cheapass Games in Black and White (by James Ernest) is a book that tries to take on several different roles: part retrospective, part rules archive, part design book. It is an ambitious attempt, but ultimately falls short in most areas.
Hollow Knight for the Nintendo Switch seems to be tried and true metroid-esque game. However, while it does have elements of Metroid games, there is little innovation of them. There are some design decisions that seem to actually detract from the player experience and that is what I am going to talk about today.